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Mortal kombat trilogy rom psp5/22/2023 ![]() However, said intro cuts a few seconds short, if you are playing from P1's side.The voice file still remains in the game, for some odd reason) Apparently, NRS had recorded a separate intro for Bi-Han.but chose not to use it in the final game. This is to correct an inconsistency in the intro (Bi-Han originally SPOKE WITH HIS BROTHER'S VOICE. Ice Puddle (both versions) is faster, it should now be a viable tool to use in a match.As a result, Slide's recovery frames on whiff have also been slightly reduced. ![]() Endframe data was adjusted to prevent a bug where Sub-Zero's slide didn't register. Slide (both versions) speed has been slightly increased.Slide's hitbox was adjusted: Occasionally, SZ would whiff from full screen (has happened to me a few times while testing Costume 1), now this should no longer occur.F4 is faster, and recovery frames (on hit, whiff and block) on 1+2 have been reduced, thus allowing new combos to be made in the corner.F4 no longer restands an airborne opponent.2's recovery frames on hit have been reduced to prevent the above change from hurting him too much.2 has been slightly slowed down, to decrease the cancel advantage obtained by Nomad Dash Cancelling from this attack.Non EX Gas Blast, on both ground and air, now does 3% damage on hit, and 1% on block.Recovery frames for both versions of Shadow Slide were slightly decreased.Ghostball (both versions) is slightly faster and recovers faster.Recovery frames on EX Shadow Charge have been reduced.EX Rising Karma's recovery frames on block have been increased (-15 aprox.EX Telecharge's recovery frames have been slightly reduced, it should now be neutral on block.Non EX Telecharge is now a High, and can be ducked without the need to block while crouching.He now uses the normal version of his 2nd fatality on Kratos.ONLY CHARACTERS WHO HAVE OLD AND NEW SECTIONS have been updated for this patch) (WARNING: characters who don't have OLD and NEW sections are unchanged from the previous patch. (from speed value of 1.00x to 0.40x for males, and 1.00x to 0.20x for females, due to the shorter kick animation) Attackers recover slower from using Air Breakers, in order to reduce the frame advantage obtained by using them.Some info on the boot up screen has been changed to credit people who helped with the mod.(For example, Smoke's 21, defined to be a mid attack but because of the small hitbox, it behaves like a high).Keep in mind that some attacks that are High will show up as Mid HighOrLow (as stated in the coalesced.eng file) has been changed to Mid.to avoid confusion with mids (it's labelled Overh. Medium in Training mode has been changed to Overh.Street Fighter (USA 961004 Phoenix Edition) (Bootleg) X-Men Vs. Street Fighter (Hispanic 961004) X-Men Vs. Street Fighter (E) X-Men Vs Street Fighter (J) X-Men Vs. Street Fighter (USA 961004 Phoenix Edition) (bootleg) X-Men Vs. it's interesting plot and devolpment remains as one of the best. Babalities are when you turn your opponent into a crying baby.)Despite Mortal kombat trilogy being over a decade old it's still one of my favorites fighting games of all time. there are also friendships and babalities in this game(Friendships involve showing mercy to your opponent and doing a friendly gesture instead of killing them. A fatality in mortal kombat is a finishing move in which you kill your opponent in a bloody and embarassing way(for them at least) also This is the last 2-d mk game made by midway(which went bankrupt) and the last game to feature animalities(animalities involve your fighter turning into a animal and finishing off your opponent which likes fatalities are very bloody and bizarre). in mortal kombat trilogy you are able to choose from around 30 characters each of which has their own special moves and each has a finishing move known as a fatality. Mortal Kombat trilogy is a mature-rated fighting released in 1996 by midway.
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